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Valhalla Legends Forum  |  General  |  General Discussion (Moderators: Yoni, Spht, Invert, Arta, Kp, iago)  |  Topic: DxWnd (Run DirectDraw fullscreen apps as a window) - current version: 1.035
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l)ragon
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« Reply #15 on: February 16, 2004, 10:32 pm »

ok ya i tried the ingame play and it works perfectly i owned me some computers

P.S. if you didn't see half-life works pretty nice

btw HL is allready windowable.

Edit: -window comand line
« Last Edit: February 16, 2004, 10:35 pm by dRAgoN » Logged

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« Reply #16 on: February 17, 2004, 10:51 am »

ok ya i tried the ingame play and it works perfectly i owned me some computers

P.S. if you didn't see half-life works pretty nice

btw HL is allready windowable.

Edit: -window comand line

So are other games I've tried, but by default they run non-window so it's nice to test DxWnd on as many things as possible.
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iago
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« Reply #17 on: February 17, 2004, 11:57 am »

I'm curious how you inject a .NET dll into SC.  Do you drag the entire .NET runtime/clr/whatever it uses into the SC address space?
I don't... none of that is .NET.

he was probably confused by the fact that it uses .net runtimes (ie, vc7 stuff).
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l)ragon
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« Reply #18 on: February 17, 2004, 09:52 pm »

ok ya i tried the ingame play and it works perfectly i owned me some computers

P.S. if you didn't see half-life works pretty nice

btw HL is allready windowable.

Edit: -window comand line

So are other games I've tried, but by default they run non-window so it's nice to test DxWnd on as many things as possible.

I realized what your getting at just after I posted, I was going to remove the post but I figured he never knew that command line.
« Last Edit: February 17, 2004, 09:53 pm by dRAgoN » Logged

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Skywing
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« Reply #19 on: March 18, 2004, 01:03 am »

This corrects a crash when programs called GetProcAddress with an ordinal.

Additionally, it introduces preliminary Direct3D8 support to the generic patcher.  Because this has not been well tested, use at your own risk.

You can now use Civilization III with DxWnd (it crashed in previous versions due to the GetProcAddress problem mentioned above).  Non-standard settings are required in order for it to function properly; see Compatibility.txt in the program package for more details.
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Skywing
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« Reply #20 on: March 18, 2004, 07:08 pm »

This version adds some new compatibility options (such as overriding the game window size).

You need to use some of these to get Civilization III working completely - see the updated Compatibility.txt.
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Soul Taker
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« Reply #21 on: April 11, 2004, 03:38 pm »

This has always worked with SC, but I just installed Diablo and it just runs it in fullscreen.  Something I'm not thinking of?
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Skywing
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« Reply #22 on: April 15, 2004, 01:17 am »

This has always worked with SC, but I just installed Diablo and it just runs it in fullscreen.  Something I'm not thinking of?
I'll see if I can reproduce the problem - are you using the latest Diablo version, or the retail CD version?
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Soul Taker
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« Reply #23 on: April 15, 2004, 03:25 am »

This has always worked with SC, but I just installed Diablo and it just runs it in fullscreen.  Something I'm not thinking of?
I'll see if I can reproduce the problem - are you using the latest Diablo version, or the retail CD version?
Latest version, I play it on Bnet daily.
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DiskoLLama
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« Reply #24 on: October 22, 2004, 06:40 am »

This dosen't work for Warcraft 3 TFT or ROC. The generic patch(no customization) doesn't load the game in a window(war3.exe) and I don't think any possible combination of customization can allow the game to run in a window.

Perhaps another game-specific patch is required?

*edit*

Stupid me, Warcraft3 already has a windowed option. My bad.
« Last Edit: October 22, 2004, 06:47 am by DiskoLLama » Logged
MyndFyre
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« Reply #25 on: October 25, 2004, 01:28 pm »

This dosen't work for Warcraft 3 TFT or ROC. The generic patch(no customization) doesn't load the game in a window(war3.exe) and I don't think any possible combination of customization can allow the game to run in a window.

Perhaps another game-specific patch is required?

*edit*

Stupid me, Warcraft3 already has a windowed option. My bad.

Stupid you, you 1.) revived a post dead for 6 months, and 2.) talked about a Dx7 utility not working for a program that requires Dx8 or better.
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setsukun
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« Reply #26 on: February 03, 2005, 01:42 am »

I'm trying to get Final Fantasy 7 to work with DxWnd, and so far no luck.

Final Fantasy 7 has a quarter screen option where it just loads the game in your desktop resolution and throws the game into the center of the screen with black around it. I like the way the game looks like, but I'd rather have it in a movable window.
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Skywing
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« Reply #27 on: September 24, 2006, 01:09 pm »

1.034 has been released.  See the main post for details.
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« Reply #28 on: September 04, 2009, 07:10 pm »

I love this program, and was wondering if it's still in development. Definitely has more options and customizability than the MapleStory version of DxWnd. I would love to see support for more programs like Zuma (higher than 640x480), Risk II, and Worms Armageddon.

Implementing resize filters like hq2x would also be awesome! I'd be happy to help in anyway I can.
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Valhalla Legends Forum  |  General  |  General Discussion (Moderators: Yoni, Spht, Invert, Arta, Kp, iago)  |  Topic: DxWnd (Run DirectDraw fullscreen apps as a window) - current version: 1.035 « previous next »
 


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